Campeador

On the steed Bavieca sprang the lord Cid with a leap.

Fair trappings and caparisons girded that steed about.

With the standard from Valencia forthwith they sallied out.

Were with the Cid four thousand less but a score and ten,

They came gladly to a battle against fifty thousand men.

Alvar Alvarez and Minaya on the other side did smite.

It seemed good to the Creator, and they threw them into flight.

With the lance the Cid did battle, hand he set to sword as well.

So many Moors he slaughtered that their numbers none might tell.

Down from his elbow streaming the blood of battle came.

Even against King Yussuf three buffets did he aim.

 

~ ~ ~

 

It is the late 1080s, the Campeador has been banished by King Alfonso.  The Almoravid Army is on the march ready to strike at the heart of Spain. Weakened Christian Spanish forces face the ever-growing and strengthening Almoravids.  Al-Andalus sees the opportunity to further its expansion on the back of the Almoravids.  The fate of Spain rests on the edge of the sword…

Will King Alfonso staunch the bleeding and throw back the Moorish tide…?

Will Ibn Yusuf finally claim his prize…? 

Or will the Campeador, Rodrigo de Bivar, strike a blow for Christianity…?

Be there and participate in this day-long El Cid Campaign.  Bring your armies…up to 2500 points total.  We are looking for 4 Christian Armies and 4 Moorish Armies. 

Prizes will be awarded by participant selection to the Best Moor Commander, Best Spanish Commander, as well as Best Painted Army and BSB. 

This campaign is designed for 8 – 10 players, 4 – 5 per side. 4 battles will be fought over the course of the day.  1 small, 1 medium, and 2 large scale battles.  Wining the battles will contribute to the overall objectives of the campaign…capturing the enemy castillo!   

Schedule 
8:00 - Registration

 

8:30 - Appelido - 1500 points per side.  This will be a warmup for everyone.  2 hour limit.  Results dictate rolls on the EL Cid Campaign table. 

11:30 - Meeting Engagement - 2000 points per side.  2 hour limit.  The victorious side, e.g., most wins or most total points in the case of a draw, will be the attacker in the final siege scenario.  Results dictate rolls on the EL Cid Campaign table. 

3:00 - Messenger - 500 points per side, 1.5 hour limit.  Dictates who will arrive to relieve the defenders and/or who will support the besiegers. Results dictate rolls on the EL Cid Campaign table. 

7:00 - The Siege – All Players, 3 8x5 tables, 1 central castle, up to 2000 points per commander, 1 Commander overall.  We may see the arrival of El Cid or Ibn Yusuf based on the Messenger or Campaign results or at the whim of the Referee. 

 

Special Rules

You may only choose from the following lists:

1)      El Cid variant of the Christian Spanish Army List (Leon-Castile and Aragon & Catalonia)

2)      Taifa Kings variant of the Al-Andalus Army List

3)      Almoravid Variant of the African Invaders Army List

Army composition may change for each battle. 

Each Army is required to have a General (this is you) and a Battle Standard Bearer. 

Your General must be present at each battle and does not count towards the points cost of the army.  The BSB must be present in the Meeting Engagement and Siege Scenarios. 

You may select any three of the following special characteristics to personalize your Army General.  Each characteristic may only be chosen once.

·        +1 Leadership (maximum of 10)

·        +1 Initiative

·        +1 Weapon Skill

·        War Horse

·        Veteran

·        Stubborn

·        Hatred

·        Select any 1 Religious Favor as described on Page 58 of the El Cid Book.  Favors are used as described but may be used in each battle. 

In the event your Army General dies in a battle, he may be replaced but his replacement can only select 1 characteristic as described above. Generals that rout off the table or are fleeing at the end of a battle, survive to fight another day but lose one characteristic (randomly selected).