CRITICAL HIT TABLE

HUMANOID

FORTITUDE SAVING THROW

FAILURE

Leg

DC 10

Indicated Damage Plus Movement Rate Is Reduced By 1 Unit Until Healed. This Penalty Stacks With Other Similar Penalties.

Arm

DC 10

Indicated Damage Plus Weapon or Shield Is Dropped. Arm Is Useless Until Healed. May Retrieve Dropped Item With Other Arm Next Round.

Abdomen

DC 15

Indicated Damage Plus Internal Injuries. Movement Is Reduced By 2 Units Until Healed.

Chest

DC 10

Indicated Damage Plus Internal Injuries. Also, -1 To Hit On All Their Attack Rolls Until Healed.

Neck

DC 15

Indicated Damage Plus Lose 1 Round To Attend To Wounds. Otherwise, Bleed At 2 HPs/Round Until Attended Or Healed.

Head

DC 20

Indicated Damage Plus Unconsciousness For 1d6 Rounds. If This Damage Drops The Individual Below Zero HPs, They Are Simply Dead!

QUADRUPED

FORTITUDE SAVING THROW

FAILURE

Tail

DC 20

Indicated Damage Plus Tail Is Cut Off. It May Or May Not Grow Back, Depending On The Creature Type. Timely Magical Healing May Reattach It.

Quarter

DC 20

Indicated Damage Plus Movement Rate Is Reduced By 2 Units Until Healed. This Penalty Stacks With Other Similar Penalties.

Chest Or Belly

DC 20

Indicated Damage Plus Internal Injuries.

Neck

DC 20

Indicated Damage Plus Externally Bleeding At 2 HPs/Round Until Attended Or Magically Healed.

Head

DC 20

Indicated Damage Plus Unconsciousness For 1d6 Rounds. If This Damage Drops The Individual Below Zero HPs, They Are Simply Dead!

OTHER

FORTITUDE SAVING THROW

FAILURE

Peripheral

DC 20

Indicated Damage Plus Peripheral Is Useless And May Not Be Used As Normal Until Healed.

Body

DC 20

Indicated Damage Plus -1 Penalty To All Attack Rolls Until Healed.

Innards

DC 20

Indicated Damage Plus Internal Injuries.

Head

DC 20

Indicated Damage Plus Unconsciousness For 1d6 Rounds. If This Damage Drops The Individual Below Zero HPs, They Are Simply Dead!

© February of 2003
by
James L.R. Beach
Waterville, MN 56096