Imaging the Imagined: Raytracing tips from da Vinci & me
kid at computer tensegrity 3, merged spacer

The art & science of modeling: rendering imagined worlds with math and a keyboard.

I'm interested in computer graphics!

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 You're missing great graphics !

This is by and for people interested in creating original '3-d' computer graphics programs and / or images.

Whimsical toys are used to show that complexity arises from the simple and common and that complexity can't stop us from having fun as we explore and exploit the math and physics that is required, convenient or just enjoyable to use in the creative process of forming images from the imagary of our imagination.

Java, VRML, OpenGL, C++ SDK graphics programming, it's all the same underneath.

I'm doing C++ programming on a Windows machine, and I'm writing this for everyone, from eighth grade up, but at the bull's eye of my target audience, is someone like me.

Every month I add a page, there are 16 pages now.
Most recently modified: raytracing Java applet (3/14/97)

My Own, Humble Web Pages:   Here you'll find:

Web Resources:

A work in progress: Web page animation using perl   (down due sytem changes)
A work in progress: 'Top Ten Web Pages' @ frontiernet.net

envelope E-mail: "Webmaster"
Last modified: 03/14/97 Revision #5
Prev modified: 02/12/97
First Created: 09/25/95
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Copyright © 1996,1997 by Paul Flavin.   All rights reserved.